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Minggu, 22 Juni 2008

A Brief History of the Computer (b.c. - 1993a.d.) 1

by Jeremy Meyers Note: Yes, a lot of this is from Grolier’s Encyclopedia. Hey, I was young. I didn’t know any better. Credit where credit is due. Also, this information is only current as of the early 1990’s (1993, to be exact), and no I’m not planning to add more information anytime soon. I would not recommend scamming this for your own homework, as some of the conclusions are rather humorous today

In The Beginning…
The history of computers starts out about 2000 years ago, at the birth of the abacus, a wooden rack holding two horizontal wires with beads strung on them. When these beads are moved around, according to programming rules memorized by the user, all regular arithmetic problems can be done. Another important invention around the same time was the Astrolabe, used for navigation. Blaise Pascal is usually credited for building the first digital computer in 1642. It added numbers entered with dials and was made to help his father, a tax collector. In 1671, Gottfried Wilhelm von Leibniz invented a computer that was built in 1694. It could add, and, after changing some things around, multiply. Leibniz invented a special stepped gear mechanism for introducing the addend digits, and this is still being used. The prototypes made by Pascal and Leibniz were not used in many places, and considered weird until a little more than a century later, when Thomas of Colmar (A.K.A. Charles Xavier Thomas) created the first successful mechanical calculator that could add, subtract, multiply, and divide. A lot of improved desktop calculators by many inventors followed, so that by about 1890, the range of improvements included:

Accumulation of partial results
Storage and automatic reentry of past results (A memory function)
Printing of the results
Each of these required manual installation. These improvements were mainly made for commercial users, and not for the needs of science

Babbage











While Thomas of Colmar was developing the desktop calculator, a series of very interesting developments in computers was started in Cambridge, England, by Charles Babbage (left, of which the computer store “Babbages, now GameStop, is named), a mathematics professor. In 1812, Babbage realized that many long calculations, especially those needed to make mathematical tables, were really a series of predictable actions that were constantly repeated. From this he suspected that it should be possible to do these automatically.

He began to design an automatic mechanical calculating machine, which he called a difference engine. By 1822, he had a working model to demonstrate with. With financial help from the British government, Babbage started fabrication of a difference engine in 1823. It was intended to be steam powered and fully automatic, including the printing of the resulting tables, and commanded by a fixed instruction program. The difference engine, although having limited adaptability and applicability, was really a great advance. Babbage continued to work on it for the next 10 years, but in 1833 he lost interest because he thought he had a better idea — the construction of what would now be called a general purpose, fully program-controlled, automatic mechanical digital computer. Babbage called this idea an Analytical Engine. The ideas of this design showed a lot of foresight, although this couldn’t be appreciated until a full century later. The plans for this engine required an identical decimal computer operating on numbers of 50 decimal digits (or words) and having a storage capacity (memory) of 1,000 such digits. The built-in operations were supposed to include everything that a modern general - purpose computer would need, even the all important Conditional Control Transfer Capability that would allow commands to be executed in any order, not just the order in which they were programmed. The analytical engine was soon to use punched cards (similar to those used in a Jacquard loom), which would be read into the machine from several different Reading Stations. The machine was supposed to operate automatically, by steam power, and require only one person there. Babbage’s computers were never finished. Various reasons are used for his failure. Most used is the lack of precision machining techniques at the time. Another speculation is that Babbage was working on a solution of a problem that few people in 1840 really needed to solve. After Babbage, there was a temporary loss of interest in automatic digital computers. Between 1850 and 1900 great advances were made in mathematical physics, and it came to be known that most observable dynamic phenomena can be identified by differential equations(which meant that most events occurring in nature can be measured or described in one equation or another), so that easy means for their calculation would be helpful. Moreover, from a practical view, the availability of steam power caused manufacturing (boilers), transportation (steam engines and boats), and commerce to prosper and led to a period of a lot of engineering achievements. The designing of railroads, and the making of steamships, textile mills, and bridges required differential calculus to determine such things as:

Even the assessment of the power output of a steam engine needed mathematical integration. A strong need thus developed for a machine that could rapidly perform many repetitive calculations.

Use of Punched Cards by Hollerith











A step towards automated computing was the development of punched cards, which were first successfully used with computers in 1890 by Herman Hollerith (left) and James Powers, who worked for the US. Census Bureau. They developed devices that could read the information that had been punched into the cards automatically, without human help. Because of this, reading errors were reduced dramatically, work flow increased, and, most importantly, stacks of punched cards could be used as easily accessible memory of almost unlimited size. Furthermore, different problems could be stored on different stacks of cards and accessed when needed. These advantages were seen by commercial companies and soon led to the development of improved punch-card using computers created by International Business Machines (IBM), Remington (yes, the same people that make shavers), Burroughs, and other corporations. These computers used electromechanical devices in which electrical power provided mechanical motion — like turning the wheels of an adding machine. Such systems included features to:

  • feed in a specified number of cards automatically
  • add, multiply, and sort
  • feed out cards with punched results

As compared to today’s machines, these computers were slow, usually processing 50 - 220 cards per minute, each card holding about 80 decimal numbers (characters). At the time, however, punched cards were a huge step forward. They provided a means of I/O, and memory storage on a huge scale. For more than 50 years after their first use, punched card machines did most of the world’s first business computing, and a considerable amount of the computing work in science

Electronic Digital Computers


The start of World War II produced a large need for computer capacity, especially for the military. New weapons were made for which trajectory tables and other essential data were needed. In 1942, John P. Eckert, John W. Mauchly (left), and their associates at the Moore school of Electrical Engineering of University of Pennsylvania decided to build a high - speed electronic computer to do the job. This machine became known as ENIAC (Electrical Numerical Integrator And Calculator) The size of ENIAC’s numerical “word” was 10 decimal digits, and it could multiply two of these numbers at a rate of 300 per second, by finding the value of each product from a multiplication table stored in its memory. ENIAC was therefore about 1,000 times faster then the previous generation of relay computers. ENIAC used 18,000 vacuum tubes, about 1,800 square feet of floor space, and consumed about 180,000 watts of electrical power. It had punched card I/O, 1 multiplier, 1 divider/square rooter, and 20 adders using decimal ring counters, which served as adders and also as quick-access (.0002 seconds) read-write register storage. The executable instructions making up a program were embodied in the separate “units” of ENIAC, which were plugged together to form a “route” for the flow of information. ImageThese connections had to be redone after each computation, together with presetting function tables and switches. This “wire your own” technique was inconvenient (for obvious reasons), and with only some latitude could ENIAC be considered programmable. It was, however, efficient in handling the particular programs for which it had been designed. ENIAC is commonly accepted as the first successful high - speed electronic digital computer (EDC) and was used from 1946 to 1955. A controversy developed in 1971, however, over the patentability of ENIAC’s basic digital concepts, the claim being made that another physicist, John V. Atanasoff (left) had already used basically the same ideas in a simpler vacuum - tube device he had built in the 1930’s while at Iowa State College. In 1973 the courts found in favor of the company using the Atanasoff claim.

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